2013 年医学考博真题(完形部分) v"^~&q0x
Video game players may get an unexpected benefit from blowing away bad guys F^k.is
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better vision. o>/O++7R a
Playing “action” video games improves a visual ability _51_ tasks like U`|0 jJ
reading and driving at night, a new study says. This ability, called contrast sensitivity Q&'}BeUbm
function, allows people to discern even subtle changes _52_ gray against a uniformly 'R<&d}@P*#
colored backdrop. It’s also one of the first visual aptitudes to fade with age. _53_ a q.4A(,
regular regimen of action video game training can provide long-lasting visual power, #-% A[7Cdp
according to work led by Daphne Bavelier of the University of Rochester. Va
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Previous research shows that gaming improves other visual skills, such as the ability RP5+d
to track several objects at the same time and _54_ attention to a series of fast-moving ._9
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events. Bavelier said, “a lot of different aspects of the visual system are being enhanced, 医学考博完形强化 医学考博完形解析—连俊霞 2F#q
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The new work suggests that playing video games could someday become part of k67a'pmyJ
vision-correction treatments, which currently rely mainly on surgery or corrective lenses. }N0Qm[R
“_56_ you’ve had eye surgery or get corrective lenses, exposing yourself to these games 5}$b0<em~
should help the optical system to recover faster and better, you need to retrain the brain .\0
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to make use of the better, crisper information that’s coming in _57_ your improved %?^6).aEK
eyesight”. G$0c'9d*(
Expert action gamers in the study played first-person shooters Unreal Tournament XdL
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2004 and Call of Duty 2. A group of experienced nonaction gamers played The Sims 2, a 5]I| DHmu
“life simulation” video game. The players of nonaction video games didn’t see the same mkh"Kb*{
vision _58_, the study says. Bavelier and others are now trying to figure out exactly why uEyH2QO
action games _59_ seem to sharpen visual skill. It may be that locating enemies and )*; zW!H
aiming accurately is a strenuous, strength-building workout for the eyes, she said Y{v(p7pl
another possible _60_ is that the unpredictable, fast-changing environment of the =[\s8XH,
typical action game requires players to constantly monitor entire landscapes and analyze r:&`$8$
optical data quickly. 5zFR7/p{
51. A. crucial for B. available in C. resulting from D. ascribed to *_E|@y
52. A. in disguise of B. in shade of C. in search of D. in place of /!^&;$A'
53. A. This is how B. That’s why C. It is not that D. There exists w.,Q1\*rPp
54. A. paid B. pays C. pay D. paying }ENR{vz$A
55. A. though B. not to say C. not just one D. as well &B!
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56. A. Until B. While C. Unless D. Once b@3_L4~
57. A. as opposed to B. in addition to C. as a result of D. in spite of uVzFsgBp
58. A. benefit B. defects C .approaches D. risks H$G0`LP0/a
59. A. in case B. in advance C. in return D. in particular FnJ?C&xK
60. A. effect B. reason C. outcome D. conclusion pV4Whq$
参考答案:51-55:ABBDC 56-60:DCADB :qChMU|Y6