2013 年医学考博真题(完形部分) o6ec\v!l-
Video game players may get an unexpected benefit from blowing away bad guys k 0z2)3L
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better vision. Y:oL
Playing “action” video games improves a visual ability _51_ tasks like }i./,
reading and driving at night, a new study says. This ability, called contrast sensitivity Uo<d]4p
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function, allows people to discern even subtle changes _52_ gray against a uniformly KE`}P<K&
colored backdrop. It’s also one of the first visual aptitudes to fade with age. _53_ a :e`;["(,
regular regimen of action video game training can provide long-lasting visual power, } O8|_d
according to work led by Daphne Bavelier of the University of Rochester. |#Bz&T
Previous research shows that gaming improves other visual skills, such as the ability iZB?5|*
to track several objects at the same time and _54_ attention to a series of fast-moving lW1Al>dW<
events. Bavelier said, “a lot of different aspects of the visual system are being enhanced, 医学考博完形强化 医学考博完形解析—连俊霞 x-+Hy\^@|
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The new work suggests that playing video games could someday become part of X<m#:0iD
vision-correction treatments, which currently rely mainly on surgery or corrective lenses. 0{j]p^'<
“_56_ you’ve had eye surgery or get corrective lenses, exposing yourself to these games 61HU_!A8S
should help the optical system to recover faster and better, you need to retrain the brain BYFvf(>
to make use of the better, crisper information that’s coming in _57_ your improved D$d8u=S
eyesight”. Fx*iAH\e
Expert action gamers in the study played first-person shooters Unreal Tournament 7,ysixY
2004 and Call of Duty 2. A group of experienced nonaction gamers played The Sims 2, a UmcPpZ
“life simulation” video game. The players of nonaction video games didn’t see the same {M96jjiInf
vision _58_, the study says. Bavelier and others are now trying to figure out exactly why 8e:J{EG~
action games _59_ seem to sharpen visual skill. It may be that locating enemies and -/Pg[Lx7Pb
aiming accurately is a strenuous, strength-building workout for the eyes, she said $'}rBPA/
another possible _60_ is that the unpredictable, fast-changing environment of the )-%3;e<w
typical action game requires players to constantly monitor entire landscapes and analyze '/%]B@!
optical data quickly. a,i
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54. A. paid B. pays C. pay D. paying tBC`(7E}
55. A. though B. not to say C. not just one D. as well ]Jz2[F"J
56. A. Until B. While C. Unless D. Once
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57. A. as opposed to B. in addition to C. as a result of D. in spite of ix2V?\
58. A. benefit B. defects C .approaches D. risks Z"j #kaXA
59. A. in case B. in advance C. in return D. in particular R8|H*5T?+
60. A. effect B. reason C. outcome D. conclusion #t
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参考答案:51-55:ABBDC 56-60:DCADB (7Su{
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